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View Profile JohnnySedona

141 Game Reviews

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Anime is sooooo whack.

I seriously can't stand this obsession that nerdy white kids have with anime. But this tutorial was very well made and provides some really great information for potential artists. If you ever make a tutorial on something that's less gay, I'm gonna be excited.

Moosh responds:

Erm...I'm not white lol. But thanks alot for reviewing on the quality instead of completely bashing anime :)

Great game

I wish there were more like it- and packing that whole deal into 930k is equally impressive.

Excellent

The graphics, gameplay, and style were all awesome. Don't sweat the negative feedback about the ads, either- gotta pay the bills while you're making the games. The only thing that would make this better is some kind of level system that rewarded players and advanced the game for getting higher distances.

warm-chang responds:

Thanks, we're glad you like it. Our next game will be out in mid-September, it's the start of a series of adventure games. Hopefully you'll enjoy that as much.

The final result didn't really look cool.

The only thing that was good about this movie was seeing that crazy version of flash you've got there. What was that?

digitalk responds:

its flash pro 8

So sick of mouse mazes.

Did anyone ask for a sequel? If they did, they should be shot. I admire your persistence, but you should take that energy and invest it in learning to do something a little more advanced. Mouse mazes are WHACK. The whole genre deserves an automatic blam. There's a reason that there's no Mouse maze collection- it's because they're boring as all hell. I'd seriously rather watch paint dry. You seem like an intelligent guy- do something new or just stop all together. The mouse maze thing is TIRED. Sorry for all the hate, but it's getting ridiculous.

andryeb responds:

All the flash here you give bad reviews. I HATE YOU. DIE IN A FIRE.

And your'e gay.

GAYGAYGAY!

If you dont like it, why did you review? just leave it alone if you hate it.

>:(

Recommendation?

The Flash Tutorials collection already has a preloader tutorial. If you taught prospective authors how to avoid delays when using library items that are exported to the first frame, I'd be impressed. And if you don't know how to do that, maybe you should learn some more about Flash for yourself before you try to teach other people about it.

Eclipsxcom responds:

Well...geez...you don't have to go all technical up my ass. I said I would APPRECIATE it. And there's some things that are two of the same thing in the Flash Tutorials area...

Not that bad.

For what it was, it was okay. Hopefully you stuck with it and improved your scripting since then. It wasn't awful, though.

Very nice looking.

It looked and played very well- the controls were great. It just got old too quickly. If there was more to it, I would have played it for longer, but after the 7th or 8th level, it just started to feel like work. And I come to NG to avoid working, dammit.

Not without merit.

It's not awful. I'll agree that there are dozens of other Kill the ________ interactive animations that are better than this (shit, JoeCartoon was doing it back in '98), but it's obvious that more than a couple hours were spent on this. The fact that there were both interactive and predefined tortures was surprising. The translation problems were my favorite (jerk the skin-wtf?). All in all, this would be commendable Flash work from a 13 year old. The author's 27, but he also lives in eastern Europe, so the math changes a little.

Looks great

The introduction was great. If there was more to the gameplay, it could easily be an incredible game. As it is, it seems like more of an interactive movie. Good work.

Twitter: @DanHoelck
All that time dancing for the fuckin Man finally paid off, baby. Play my video games, or your life will be empty and sad.

Dan Hoelck @JohnnySedona

Age 41, Male

Designer

San Diego, CA

Joined on 7/11/07

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