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View Profile JohnnySedona

141 Game Reviews

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Clean and intuitive.

It's not easy matching animation to music in Flash, but you pulled it off very nicely. As a game, I really didn't feel like it offered much, though. I'm not shitting on what you've done here- I understand the commitment it takes to make a game, and as far as rhythm games goes, this is right up to par. But the genre really needs to get taken to the next level- and three quick levels of moving the cursor up and down just didn't do it. I do think that it's an exemplary rhythm game. I just don't know if that's what game designers should be shooting for. All in all, I think you've got obvious talent and dedication. If you had more time to commit to a project like this, I think you could have turned a solid start into an awesome game.

Twitter: @DanHoelck
All that time dancing for the fuckin Man finally paid off, baby. Play my video games, or your life will be empty and sad.

Dan Hoelck @JohnnySedona

Age 42, Male

Designer

San Diego, CA

Joined on 7/11/07

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