Excellent game.
By far the most refreshing and original defense game I've played all year. I really, really like this game- everything is extremely polished. Unlike most flash game designers, you've really made the best of the medium here.
Excellent game.
By far the most refreshing and original defense game I've played all year. I really, really like this game- everything is extremely polished. Unlike most flash game designers, you've really made the best of the medium here.
It's a start...?
The rockets moved with the jet- kind of weird. Maybe attaching new MovieClip instances as rockets they're fired would work better.
GENIUS!!!
NEVER SEEN ANYTHING LIKE IT! MY GOD, THIS COULD START A WHOLE NEW GENRE OF GAMES!
Haha, well at least you funny
Fun, stylish.
When the "Level Up" text first appears (every time it appears, for the first half second or so), it looks like the font for that textfield wasn't embedded- it changes to another font after it appears. I fuckin hate when that happens, personally, so I thought I'd give you guys the heads up- I know how hard it is to check for that on your own machine.
Ok I will look into that, but I dont think my coder wants to work on this anymore.
Calling bullshit...
It's definitely a good physics engine, but if you expect me to believe that it took you YEARS to figure out how a physics engine works by yourself, I expect that you're eitherfull of shit, or really dumb. I think it's because you're full of shit. Great piece of work, though. You might be interested in searching for the ActionScript Physics Engine (APE). Could have saved yourself a few years of self-discipline if you'd taken a look at that.
I started trying to figure it out when I was 12 and didn't have any internet access, and I've been improving on it since then outside of this particular project.
Emanuele Feronato...
You, sir, are the Picasso of flash games. You just keep pumping out masterpieces. I played this on your site last week, and I was very impressed by the novelty and balance of the game's design. Great work!
Fuckin love it.
I played this bad boy over at another site about a week back, and I was hooked. Great concept, great execution, and overall a very stylish game.
Frontpage!
Congratulations- the gameplay's really unique. Good to see fellow MochiLand junkies up front!
Cheers Johnny - congrats to you too for the daily feature, I can see Drunken Masters becoming a classic.
Casual greatness.
This has everything a casual game should have. I recommend submitting it EVERYWHERE. As far as improvements, I was sad that after my cursor left the stage, the fish stopped swimming. Some sort of UI workaround for that would be great.
Seriously...
If you're trying to be a flash game designer, pretend you never saw this tutorial. It's completely filled with bad habits, and it will make you a shitty programmer. Which means you'll make shitty games.
If you're really into game design and want something worthwhile, search for game programming tutorials on Google. And if it looks as sloppy as this one looks, there's a good chance that the information inside is just as sloppy.
hey, i dont see you making any better tutorials and this is for beginners
Twitter: @DanHoelck
All that time dancing for the fuckin Man finally paid off, baby. Play my video games, or your life will be empty and sad.
Age 42, Male
Designer
San Diego, CA
Joined on 7/11/07