So the new version of Drunken Masters is up today, and most of the bugs that you guys found have been fixed. Some of them affected the gameplay- it's harder to keep a bottle balanced for like 30 seconds than it was before, and promotions happen once every 2 or 3 shifts now, instead of every shift.
I also noticed the score dropped a bit today, and I'm not too freaked out about it (many of the other top-scoring submissions that it was submitted with have gone down quite a bit, too). So the question is, what do you guys think of this version? Is it better, worse, or did you not even notice bugs in the original?
Again, I want to thank all of you guys for being so supportive of the game- I seriously spent so much time play testing it that I didn't even think it was fun anymore, and when my friends playtested and told me that it was fun, I thought they were just telling me what I wanted to hear. It's really great to know that you guys like it.
Last thoughts: what do you guys think about an NG edition (for Pico Day, maybe?) featuring some of the NG characters as customers? Would that be worth a separate submission, or would it be a waste of time?
Thanks again!
squeakytoad
The score dropped simply because it reached the top fifty. The game is better with the improvements, I believe; the score is only lowering as people realize that it's one of the highest rated of all time and think there are other games/movies that deserve it more.
Ignore it. The game will still continue to be immensely popular. You've done a fine job of programming this thing. Can't wait to see what you cook up next.
I personally feel an "NG Edition" would be trying to suck too much out of it. Not a big enough change to justify an entire new submission of the game, especially since the characters and customers don't matter THAT much.
I also want to see what you can create in the future. You've certainly got really promising skills. Don't get caught up on one game simply because it became really popular. Instead, concentrate on making more popular games, so you'll have quite a portfolio under your belt and will have left a "legacy", so to say, on the flash gaming world.